Website powered by

Darksiders Genesis: Fortress Trimsheet

A tiling texture sheet created to add additional decoration to some of the fortress levels in Hell. This was my first project with the team, and owes a lot to the guidance of Jesse Carpenter and Andy Hansen for artistic direction/feedback, as well as helping me familiarize myself more with Zbrush. The decorative trims were concepted by the amazing Baldi Konijn.

https://www.artstation.com/jessecarpenter
https://www.artstation.com/andyh
https://www.artstation.com/baldi-konijn

Marmoset render of material

Marmoset render of material

Zbrush sculpt, Diffuse/Normal/Rough

Zbrush sculpt, Diffuse/Normal/Rough

Unreal meshes (plane and low-poly models)

Unreal meshes (plane and low-poly models)

worldbuilding by John Stamos, all other assets by Jesse Carpenter/John Stamos/Andy Hansen/DragonFly Studio

worldbuilding by John Stamos, all other assets by Jesse Carpenter/John Stamos/Andy Hansen/DragonFly Studio